Diego Renault
The charismatic, headstrong archer who left wealth behind to fight for justice and find his own path.
Table of contents
- Overview
- Personality & Character
- Background & Story
- Relationships
- Combat Role & Strategy
- Character Development Arcs
- Quotes & Memorable Moments
- Gameplay Recommendations
- FAQ Authors’ Perspectives
- Trivia & Additional Notes
- Recommended for Players Who Like
- Class Choice Quiz
- Next Steps
Overview
Diego Renault is the charismatic third member of Ash’s starting trio. Where Ash is determined and Clint is cautious, Diego is impulsive and free-spirited - a young man who abandoned a life of wealth to forge his own destiny. His journey is one of family reconciliation and self-discovery.
Quick Stats
| Attribute | Value |
|---|---|
| Age | 21 years old |
| Starting Class | Archer |
| Joins Party | Start of game (Chapter 1, Section 1) |
| Starting Level | 4 |
| Japanese Name | Jose Carpas (ホセ・カーパス) |
Personality & Character
Core Traits
Headstrong and Impulsive
- Acts first, thinks later
- Says what’s on his mind without filter
- Rushes into situations others would avoid
- Perfect foil to Clint’s cautiousness
Charismatic and Free-Spirited
- Lives apparently free of worries and concerns
- Natural charm and likability
- Appears carefree on the surface
- Popular among the party
Hidden Depth
- Beneath the bravado lies family pain
- Running from his past as heir to wealth
- Internal conflict about his father
- More thoughtful than he lets on
“A little headstrong, he tends to say what is on his mind.” - Syonyx
Background & Story
The Secret Identity
Hidden Truth: Diego is actually the son and heir to Carlo Libson, wealthy merchant of Kerachi!
Real Name: Diego Libson (abandoned this name) Chosen Name: Diego Renault (created new identity)
Why He Left:
- Witnessed his father’s obsession with wealth
- Saw Carlo’s cold indifference when Diego’s mother was dying
- Carlo showed no emotion or compassion during family tragedy
- Diego felt disgusted by his father’s priorities
- Abandoned family name and wealth to find his own path
Carlo Libson - The Father
Background:
- Grew up dirt poor
- Watched family members die around him from poverty
- Became disgusted with poverty and weakness
- Devoted entire life to becoming wealthy
- Goal: Give his family a better life than he had
The Tragic Irony:
- Carlo’s obsession with wealth was meant to protect his family
- But his single-minded focus alienated his son
- Lost sight of why he pursued wealth in the first place
- Destroyed the family he was trying to save
Father-Son Tragedy: Both wanted to protect the family. Carlo through wealth, Diego by rejecting it. Neither understood the other.
Journey Through the Story
Chapter 1: The Soldier’s Life
- Serves with Ash and Clint in Ishtarian Security Force
- Hides his wealthy background from everyone
- Just another soldier fighting for justice
- Bonds with party through shared missions
Chapter 2: Return to Kerachi (Chapter 4)
The Confrontation:
- Party’s mission brings them to Trade City Kerachi
- Diego must face the home he abandoned
- Carlo and Diego meet after years apart
- Initial tension - neither will yield
The Turning Point:
- Journey forces Diego to see his father from new perspective
- Begins to understand Carlo’s motivations
- Sees the side of his father not consumed by greed
- Reconciliation - Diego finally forgives Carlo
Chapter 3-5: Fighting the Resistance
- Among the few still fighting when Ash disappears
- Doesn’t give up during 3-year occupation
- Continues resistance with Clive, Huxley, and Dolan
- Proves his commitment to the cause
Chapter 6: Resolution
- Has made peace with his past
- Fights alongside Ash in final battles
- No longer running from who he is
- Accepts both sides of his identity
Relationships
With Ash Lambert
- Role: Close friend and comrade
- Dynamic: Adds energy and enthusiasm to Ash’s determination
- Trust: Complete faith in Ash’s leadership
With Clint Picard
- Role: Perfect opposite/foil
- Dynamic: Impulsiveness vs. Caution creates friendly tension
- Balance: They complement each other in battle and personality
- Brotherhood: Despite differences, deep friendship
With Carlo Libson (Father)
- Initial: Resentment and abandonment
- Conflict: Mutual misunderstanding of intentions
- Resolution: Understanding and forgiveness
- Final: Reconciled relationship, mutual respect
With the Party
- General: Well-liked and popular
- Role: Morale booster with his energy
- Impact: His charisma lifts spirits in dark times
Combat Role & Strategy
Class Progression
Archer Path:
- Lv.1-9: Archer
- Lv.10: Advances to Bowman or Hawknight
- Lv.20: Advances to Sniper or Sky Lord
Recommended Class Path
Flexible Choice
Both Archer (Bowman → Sniper) and Airman (Hawknight → Sky Lord) paths are excellent!
Option 1: Archer Path (Sniper) Pros:
- Extreme range and damage
- Can attack from complete safety
- Best for defensive tactics
- Less vulnerable to enemy archers
Cons:
- Ground-locked (terrain limitations)
- Slower movement than flying path
Option 2: Airman Path (Sky Lord) Pros:
- Flying unit (ignore terrain)
- Excellent mobility
- Can reach anywhere on map
- Great for flanking and secret hunting
Cons:
- Vulnerable to enemy archers
- Lower defense than ground archer
Author Consensus: Archers rate 8/10, making them one of the best classes. Both paths are viable - choose based on playstyle!
Battle Tactics
Early Game (Archer)
Role: Ranged DPS
- Position behind frontline fighters
- Attack from maximum range
- Target enemy mages and healers first
- Stay out of melee combat
Equipment Priority:
- Best available bow
- Light armor (Cape → Wool Robe)
- Bandana → Light Band
Mid Game (Bowman/Hawknight)
Role: Precision striker
If Bowman (Ground):
- Use elevation advantages
- Snipe high-value targets
- Protect mages from flankers
If Hawknight (Flying):
- Scout ahead for treasures
- Flank enemy formations
- AVOID enemy archers!
- Hit-and-run tactics
Equipment Priority:
- Steel Bow → Great Bow
- Master Robe
- Iron Cap → Steel Band
Late Game (Sniper/Sky Lord)
Role: Elite ranged damage
If Sniper:
- One of highest damage dealers
- Can eliminate threats before they act
- Perfect positioning for maximum range
If Sky Lord:
- Ultimate mobility
- Can solo distant enemies
- Great for time-limited battles
Equipment Priority:
- Great Bow → Rune Bow
- Mojo Robe
- Rune Crown
Party Composition Tips
Diego Pairs Well With:
- Clint/Ash - They protect Diego from melee
- Kira/Amon/Darius - Multiple archers = devastating
- Eleni - Mage + Archer cover all ranges
- Flying Units - If Sky Lord, can coordinate aerial strikes
Optimal Formation:
[Fighter] [Ash] [Fighter]
[Healer] [Mage] [Healer]
[Diego] [Archer] [Archer]
Character Development Arcs
Arc 1: The Runaway (Past)
Theme: Escape and denial
- Fled from wealthy family
- Rejected his name and heritage
- Lived as common soldier
- Refused to face the past
Arc 2: The Soldier (Chapter 1-3)
Theme: Finding purpose
- Discovered meaning through service
- Built new family with Ash and party
- Fought for something bigger than himself
- Proved worth beyond wealth
Arc 3: The Confrontation (Chapter 4)
Theme: Understanding and forgiveness
- Forced to return to Kerachi
- Faced father after years apart
- Saw Carlo’s true motivations
- Reconciliation - forgave his father
Arc 4: The Resistance Fighter (Post-Timeskip)
Theme: Commitment and loyalty
- Didn’t give up during dark times
- Fought on when Ash disappeared
- Proved his dedication
- One of the few who never surrendered
Arc 5: The Whole Man (Chapter 6)
Theme: Integration and peace
- No longer running from past
- Accepts both identities
- At peace with father and self
- Complete character growth
Quotes & Memorable Moments
Diego’s Growth
Diego’s journey from running away to reconciliation with his father is one of the most complete character arcs in the game.
Key Story Moments
Chapter 1-3:
- Light-hearted banter with Clint
- Energy and enthusiasm in dark times
- No one knows his secret
Chapter 4 - Kerachi:
- “That’s Carlo Libson… my father”
- Confrontation scene with Carlo
- Revelation of true identity
- Eventually: “I understand now, father”
Chapter 4-5 Resistance:
- Among few who never stopped fighting
- Stood with Clive and Huxley
- Kept hope alive
Chapter 6:
- Peace with past allows full focus on mission
- Complete commitment to stopping Dolf
Gameplay Recommendations
Leveling Strategy
Early Game (Ch. 1-2):
- Diego is your primary ranged attacker
- Position carefully - he’s fragile
- Level 10: Choose Bowman OR Hawknight
Path Decision (Level 10):
- Bowman if you want safer, higher damage
- Hawknight if you want mobility and flexibility
- Author’s Tip: Having at least 1-2 flying units helps
Mid Game (Ch. 3-4):
- Continue chosen path
- Advance to Sniper or Sky Lord at Level 20
- Focus on AGI and ATK stat growth
Late Game (Ch. 5-6):
- Diego should be Level 28-32
- One of your highest damage dealers
- Essential party member for most battles
Equipment Progression
| Chapter | Weapon | Armor | Helm |
|---|---|---|---|
| Ch. 1-2 | Bow → Long Bow | Cape → Wool Robe | Bandana → Light Band |
| Ch. 3-4 | Steel Bow → Great Bow | Master Robe → Mystic Robe | Iron Cap → Steel Band |
| Ch. 5-6 | Great Bow → Rune Bow | Mystic Robe → Mojo Robe | Rune Crown |
FAQ Authors’ Perspectives
Jeff Chan (Atom Edge)
Focus: Family drama and character depth
- Emphasizes the Carlo-Diego relationship
- Highlights the tragic irony of their conflict
- Notes the reconciliation as key character moment
- Explores the “son of wealth” backstory
Syonyx
Focus: Personality and gameplay
- “A little headstrong, says what’s on his mind”
- Recommends flexible approach to class choice
- Notes his charismatic nature
Uyeyama
Focus: Game data
- Age: 21 years old (youngest of starting trio)
- Japanese name: Jose Carpas
- Starting statistics and level
Trivia & Additional Notes
Name Differences
- US/Canada: Diego Renault
- Japan: Jose Carpas (ホセ・カーパス)
- Chose surname “Renault” to hide identity
- Real surname is “Libson” (Carlo Libson’s son)
Age & Youth
- 21 years old - Youngest of the original trio
- Youngest male party member (Sara is 17, Amon is 18)
- His youth explains some of his impulsiveness
Wealth & Background
- Heir to Libson merchant fortune
- Kerachi is wealthy trade city
- Carlo Libson is one of richest merchants
- Diego abandoned potential fortune
Character Archetype
- The “hot-blooded youth” archetype
- Common in JRPGs: impulsive but good-hearted
- Balances Clint’s caution and Ash’s determination
- “Rich kid who rejects wealth” trope
Story Parallels
- Diego & Carlo: Son and father separated by misunderstanding
- Ash & Aldor: Son and father separated by death/lies
- Both protagonists deal with father issues
- Both find resolution through truth
Recommended for Players Who Like
✓ Charismatic, energetic characters ✓ Family drama and reconciliation stories ✓ Ranged combat specialists ✓ Characters with hidden pasts ✓ Character growth through hardship
Class Choice Quiz
Choose Bowman (Sniper) if you:
- Prefer maximum safety
- Like extreme range attacks
- Want highest damage output
- Play defensively
Choose Hawknight (Sky Lord) if you:
- Value mobility above all
- Like finding secrets and treasures
- Want tactical flexibility
- Play aggressively
Can’t decide? Have Diego go Hawknight and use Kira/Amon/Darius as ground Snipers. This gives you both mobility AND ranged power!
Next Steps
- Continue reading about Eleni Dunbar - the mage
- Review Archer Class Guide for Diego’s paths
- Review Airman Class Guide if choosing flying path
- Check the Walkthrough for Diego’s Kerachi scene (Chapter 4)
“From wealth to war, from anger to forgiveness.”
Diego Renault - The Prodigal Archer