Mana Trial
The third Trial of Toroah, featuring a unique Mimic maze puzzle where finding the real treasure is the challenge.
Table of contents
- Overview
- How to Access
- Battle Conditions
- Enemy Composition
- Treasure
- Map Layout
- Strategy Guide
- Detailed Tactics
- Tips & Tricks
- Mimic Combat Tips
- Treasure Chest Locations
- Recommended Timing
- Rewards
- FAQ Authors’ Perspectives
- Collector’s Progress
- Next Steps
Overview
The Mana Trial is the third Trial of Toroah, featuring a unique challenge: 19 Mimic chests and only 1 real treasure. This Trial tests your ability to explore systematically while managing combat threats.
Unique Mechanic: Unlike other Trials, combat is minimal. The real challenge is finding the correct chest among 20 options without accidentally ending the battle early!
How to Access
Step 1: Get the Mana Key
During Chapter 3, Section 7 (Prison Yard - Jailbreak Part 2):
- Hit the switch to lower the western wall
- Navigate to the NW corner of the lowered area
- Search the cracked hole in the western wall
- Collect the Mana Key hidden item
MISSABLE: The Mana Key can ONLY be found during Chapter 3, Section 7! You must collect it before defeating Dumas and finishing the battle. If you miss it, you cannot unlock Vandalier!
Timing Critical: Get the Mana Key BEFORE finishing the Dumas boss fight. Send an Archer or Hawknight to collect it while others handle combat.
Step 2: Start the Trial
- Have Ash equip the Mana Key as an item
- Visit any Dojo in any town (earliest: Chapter 4)
- Try to Leave the Dojo
- The Dojomaster will notice the key and offer to start the Trial
- Select “Transform” to begin
Battle Conditions
- Victory: Destruction of all enemies
- Defeat: Death of Ash Lambert
- Gold Reward: 200G (10G × 20 enemies)
- Experience: Only from curative/supportive spells (no combat EXP)
Enemy Composition
Enemy List (20 Total)
| Enemy | Count | Typical Level | HP | Notes |
|---|---|---|---|---|
| Brigand | 1 | L18-28 | 133-200 | Only visible enemy at start |
| Mimic | 19 | L18-28 | 123-180 | HIDDEN IN CHESTS! |
Critical Puzzle: 19 of the 20 chests contain hostile Mimics! Only ONE chest (SE corner) contains the Mana Prism.
Treasure
The Real Chest
- Mana Prism - Located in the SE corner at coordinates (22,1)
The Fake Chests
- 19 Mimic Chests - Scattered across the map, attacking when opened
BATTLE END TRAP: If you kill ALL visible enemies (including all opened Mimics), the battle ends IMMEDIATELY! You MUST get the Mana Prism BEFORE defeating the last enemy!
Map Layout
[Start] [Chests scattered everywhere]
Mimic Mimic Mimic
Mimic Mimic
Mimic Mimic Mimic
Mimic Mimic
Mimic Mimic Mimic
Mimic Mimic
Mimic Mimic Mimic
Mimic [REAL - SE Corner]
[Brigand somewhere in middle]
Key Features:
- 20 chests scattered across the battlefield
- Only 1 real chest (SE corner location)
- 1 Brigand visible at start
- 19 Mimics hidden in fake chests
- No terrain obstacles - open battlefield
Strategy Guide
Core Strategy: Insurance Enemy Method
Golden Rule: NEVER kill all visible enemies until you have the Mana Prism secured!
Phase 1 - Brigand Control:
- Locate the Brigand (only visible enemy)
- Cast Spellbind on him immediately
- DO NOT KILL HIM! - He’s your insurance enemy
- Refresh Spellbind if it wears off
- Keep him paralyzed throughout the battle
The Brigand serves as “insurance” - as long as he’s alive, you can’t accidentally end the battle. Dark Golems are easier to paralyze according to some sources, but this trial only has one Brigand.
Phase 2 - Split Party Rush:
- Split party in multiple directions (3-4 groups)
- Have a Hawknight/Sky Lord rush SE corner directly (fastest movement)
- Other groups open chests methodically
- Open Mimic chests and kill Mimics as you go
- Leave a path for the SE rush
Phase 3 - Secure the Prism:
- Hawknight reaches SE corner chest (22,1)
- Open and collect Mana Prism
- Verify prism is in inventory
- NOW it’s safe to kill all remaining enemies
Phase 4 - Cleanup:
- Kill remaining Mimics systematically
- Kill the paralyzed Brigand last
- Battle ends when all enemies defeated
Detailed Tactics
Recommended Party Setup
| Role | Purpose | Priority |
|---|---|---|
| Hawknight/Sky Lord | SE corner rush (best mobility) | Critical |
| Mage | Spellbind caster (paralyze Brigand) | Critical |
| Fighters | Mimic killers (open chests safely) | High |
| Archers | Range support (assist Mimic kills) | Medium |
| Healers | Support (Mimics hit hard) | Medium |
Opening Sequence
Turn 1:
- Identify Brigand location
- Mage casts Spellbind on Brigand
- Hawknight moves toward SE corner (maximum movement)
- Other units spread out toward nearest chests
Turn 2:
- Check Brigand still paralyzed (refresh if needed)
- Hawknight continues SE (approaching target chest)
- Other units open first Mimics (tank takes point, opens chest)
- Kill opened Mimics with focused fire
Turn 3+:
- Hawknight reaches SE corner - opens chest - GETS MANA PRISM
- Other units continue opening and killing Mimics
- Work systematically - don’t rush now that prism is secure
Tips & Tricks
Effective Tactics
✓ Paralyze early - Spellbind the Brigand on Turn 1, never kill him until the end
✓ Hawknight rushes - Flying unit with maximum MOVE reaches SE fastest
✓ Tank opens chests - High-DEF character opens Mimic chests, others attack
✓ Spread out systematically - Cover different areas to open many chests quickly
✓ SE corner priority - That’s the ONLY real chest; everything else is a Mimic
✓ Verification - Check inventory to confirm Mana Prism obtained before final kills
Common Mistakes to Avoid
✗ Killing Brigand early - You need him alive until prism is secured!
✗ Opening chests randomly - Go straight to SE corner first!
✗ Forgetting Spellbind refresh - Paralysis wears off; keep the Brigand locked down
✗ Not confirming prism - Battle ends FAST; make sure you have it first
✗ Weak unit opens chests - Mimics hit hard; use tanks to spring traps
✗ Bunching up - Spread out to open multiple chests per turn efficiently
Mimic Combat Tips
Mimic Characteristics
- Level: Scales with Ash (typically L18-28)
- HP: 123-180 HP depending on level
- Attack: Physical melee, moderate-high damage
- Behavior: Stationary until chest opened, then attacks
How to Fight Mimics Safely
- Tank opens - Character with highest DEF/HP opens chest
- Surround position - Have 2-3 attackers adjacent to chest location
- Spring trap - Tank opens chest, Mimic spawns and attacks
- Immediate retaliation - Surrounding units kill Mimic on their turns
- Heal if needed - Mimics can deal 30-50 damage
Efficient Mimic Clearing
- 2-hit kills: Most Mimics die in 2 physical attacks or 1 spell
- Dark Star effective: Mage AOE spells work well if Mimics cluster
- Archers useful: Finish wounded Mimics from range
- Don’t waste MP: Physical attacks work fine; save spells for later Trials
Treasure Chest Locations
Pro Tip: You don’t need to open every chest! Only the SE corner chest matters. Open others for gold/EXP, but once you have the Prism, you can end the battle.
The Important One
- SE Corner (22,1): Mana Prism ← THIS IS THE ONLY ONE THAT MATTERS
The Fake Ones (19 Mimics)
All other chests scattered across the map contain Mimics. Open for experience and gold, but they’re not required.
Recommended Timing
When to Attempt
Minimum Level:
- Ash Level 15+ (makes Mimics Level 15+)
- Party at Level 14-16 range
Recommended Timing:
- Early: Chapter 4 immediately (you just got the key)
- Mid: Chapter 4-5 with advanced equipment
- Late: Chapter 6 (trivially easy with endgame gear)
Equipment Recommendations:
- Weapons: Steel-tier minimum
- Armor: Scale Mail or better
- Helms: Steel Helm for tanks
Difficulty by Chapter
| Chapter | Difficulty | Notes |
|---|---|---|
| Chapter 4 | Easy | Straightforward if you know the puzzle |
| Chapter 5+ | Trivial | Overgeared for the challenge |
This Trial is more puzzle than combat. Once you know the SE corner trick, difficulty is minimal regardless of when you attempt it.
Rewards
Battle End
- 200G (10G × 20 enemies)
- Mana Prism (from SE chest, required for Vandalier)
Progress
- ✓ 3 of 6 Trials complete
- ✓ Mana Key consumed (Trial cannot be replayed with Prism)
- ✓ Mana Prism added to inventory
FAQ Authors’ Perspectives
Wolverine Inc. (1997)
Difficulty: Easy if you know the secret Recommendation: “Get to SE corner chest ASAP without killing ALL enemies” Key Insight: “Keep the Brigand for last (insurance enemy)”
Syonyx (2003-2006)
Difficulty: Puzzle-focused, minimal combat Recommendation: “Spellbind the brigand and leave him for last” Key Insight: “All chests are mimics except SE corner”
Shotgunnova (2000s)
Difficulty: Straightforward with proper planning Recommendation: Complete when you reach Chapter 4 Key Insight: “Don’t end scenario before getting the Prism”
Collector’s Progress
Mana Trial Checklist
- Complete Chapter 3, Section 7 (Jailbreak Part 2)
- Hit switch to lower western wall
- Search NW corner cracked hole for Mana Key
- Defeat Dumas (receive Zen Robe)
- Equip Mana Key to Ash
- Visit Dojo and select “Transform”
- Spellbind the Brigand immediately
- Rush Hawknight to SE corner (22,1)
- Collect Mana Prism from SE chest
- Kill remaining enemies
- Verify Mana Prism in inventory
Related Items
For Chaos Trial (Trial #4):
- ✓ Macroman collected (Ch. 2, Sec. 2)
- ✓ Tarot collected (Ch. 3, Sec. 4)
- Still need: Ramen (Ch. 4, Sec. 4)
Next Steps
- Return to Trials of Toroah Overview to plan your next Trial
- Continue the Walkthrough to progress the story
- See Chaos Trial Strategy for the fourth Trial (Chapter 4)
- Review Character Guides for party optimization
Remember: Collect 3 more Prisms to unlock Ash’s ultimate Vandalier class!
Progress: 3/6 Trials Complete ⚔️⚔️⚔️